數位空間構成設計(一)

數位空間構成設計(一)

授課重心在藉由場所、城市、電影、數位遊戲等多重空間體驗的分析訓練和邏輯探討,來引導學生在數位空間創作上的概念發想和構成元素,課程中以空間案例說明,配合實務操作來體驗和探討空間中的比例、力學、材質、光線、結構等構成元素,來實驗對於身體感官的影響,以重新思考數位空間構成的設計方法。
“This course focus on the multiple spatial experience analysis training and the logical discussion by experience a scene. a city. a film. a digital game….else.guides student’s to send in several spatial creations concept with the constitution element.In the course explained by the spatial case that the coordinate practice operation experiences and discussion constitution elements and so on in space proportion, mechanics, material quality, light, structure, tests regarding the bodily sense organ influence by ponders several spatial constitutions the design method.”

教學目標

Learn the pipelines of Modeling , Lighting and Rendering. Students will know not only how to create their own character or scene through 3D production but also know how to save their time by following the right pipeline and the ability to observe the real-world references.

授課進度
週次 課程內容 備註
01 Sculpting Pipeline Overview  
02 Creating Basemesh  
03 Lighting Pipeline Overview  
04 Basic Lighting Technique  
05 Sculpting Details  
06 Retopology  
07 Studio Lighting with HDRI  
08 Reflection and Roughness Surface  
09 Refraction and Translucent  
10 Midterm Presentation  
11 Midterm Presentation  
12 Painting Texture  
13 Displacement Map & Normal Map  
14 Subsurface Scattering  
15 Model Reel & Portfolio  
16 Modeling Discussion  
17 Lighting Discussion  
18 Final Presentation  
評分方式及比重

Midterm presentation 40%, Final presentation 60%

參考書籍

Imagine FX

課程資訊
  • 序號041800
  • 學期
  • 學分2
  • 星期
  • 節次1,2
  • 教室A507
授課教授

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