實體運算

Physical Computing

由於電腦運算能力的發達,在過去二十年人們極度重視虛擬電腦影像的創作,但隨著低耗能處理器的發展,實體物件的互動性成為新的創作方向。本課程從基本的電子電路談起,逐步引入各種感測器(sensor)與制動器(actuator),培養同學建立物件的互動性,從而發展出具有表達能力且具體存在的互動作品。

With the development of the Arithmetic Logic Unit in computer processors, the generation and interactivity of virtual imagery continued to receive much of the computing world’s attention during the last twenty years. However, the computer world of today is witnessing a new revolution of its own: that of cheap, low-power microprocessors. With the arrival of these new chips, however, attention has shifted to the interactivity of real, processor-equipped physical objects and the new creative direction which they are paving the way for. Beginning with basic electronic circuits and progressing all the way to the sensors and actuators that will play the role of primary components in class projects, this course will empower students with the skills necessary to create substantial works that invole interactive objects. It is intended that students will learn enough about this new and exciting medium for artistic expression to allow them to incorporate it into their future work, with creativity being their only limit in exploring the limitless potential of this field.

課程資訊